Game Rules

301 Darts Game Rules

  • Each player starts with a score of 301.
  • Each player throws three darts per turn.
  • The sum of the points scored with the three darts is subtracted from the player's current total. Hitting a double or triple ring multiplies the point value of the corresponding segment (double equals 2x, triple equals 3x).
  • To win the game, a player must reach exactly zero by finishing with a double (the outer ring). For example, if a player has 32 points left, they must hit a double 16 to win the game. If a player scores more points than they have left, it is called a "bust," and their turn ends with no points subtracted from their score.
  • If a player's score goes below zero or the player hits a double that would take their score to one, it is considered a "bust." The player's score reverts to what it was at the beginning of their turn, and the game proceeds to the next player's turn.
  • Players take turns in a clockwise order. The order of play can be determined by each player throwing a single dart at the bullseye, with the closest to the bullseye going first, and so on.
  • If two or more players reach zero in the same round, the winner is the one with the highest double (e.g., a player finishing with double 16 would beat a player finishing with double 8). If the players have the same finishing double, a tiebreaker round is played with the same rules, and the first player to reach zero wins.

Cricket Game Rules

  • Cricket is played with a standard dartboard and any number of players.
  • The objective of the game is to "close" all numbers from 15 to 20, as well as the bullseye, and have the highest or equal points total.
  • Each player takes turns throwing three darts per round.
  • A number is considered "open" until both players have scored three hits on it. Once both players have three hits on a number, it is considered "closed."
  • Players can score points on an open number. If a player has already scored three hits on a number and their opponent has not, they can continue to hit that number to score points equal to the number's value (e.g., hitting an open 20 scores 20 points).
  • Doubles and triples count as two or three hits, respectively, and also multiply the points scored.
  • To close the bullseye, players must score three outer bullseyes (green ring) or one inner bullseye (red center). The outer bullseye is worth 25 points, and the inner bullseye is worth 50 points.
  • The game ends when all numbers (15 to 20) and the bullseye are closed by both players. The player with the highest or equal points total at the end of the game is the winner. If a player closes all numbers and the bullseye and has a higher points total than their opponent, they win instantly.